View all by Charles Simon
Creator
Follow Charles Simon
Follow
Following Charles Simon
Following
Add To Collection
Collection
Community
Devlog
Submission to DREAMJAM
Submission to Bundle Submission for Indie Bundle for Abortion Funds
Related games
Related
Hello, World
←
Return to Hello, World
Devlog
Version 7.9 content push: crew creation, score prompts, factions & districts!
March 03, 2022
by
Charles Simon
What's new? Quite a lot! Aside from lots of little textual tweaks, here are the big things: The Book now has more consistent PDF features! Navigation features in the PDF were soft-launched a while bac...
Continue reading
World version 0.78 _ Playbook adjustments & Handout changes
November 13, 2020
by
Charles Simon
Winter Sale In tandem with this update, Hello, World is now on sale! Go check it out! Lots of little changes to Hello, World and a few big ones. Many of the little changes are in the Book, and related...
Continue reading
World version 0.75_huge update!
September 18, 2020
by
Charles Simon
4
Time to move on to a new paradise Hello everyone! Welcome to all those who found us through the Bundle for Racial Justice and Equality ! This version control change is a big one. The most obvious chan...
Continue reading
Hello, World super update! New GM Guide, new Playbooks, new Setting notes, new Rules, New Memories!
December 04, 2019
by
Charles Simon
3
This update to Hello, World is quite simply the biggest yet. We've added a bunch of interior art, over 8000 words of setting and game-running advice, an additional Faction, and tons more! Here's a...
Continue reading
The Roller: Momentum and Leadership in World
November 27, 2019
by
Charles Simon
Above: one of Hello, World’s pregenerated character sheets using the Roller playbook as it’s foundation. These things are at serious risk of getting a little belaboured, so I’m going to try some...
Continue reading
The Filcher: Control and Theft In World
November 22, 2019
by
Charles Simon
1
##helloworldRPG
Above: one of Hello, World’s pregenerated character sheets using the Filcher playbook as it’s foundation. Forged in the Dark games are somewhat unique in the action roll conversation that surround...
Continue reading
The Breaker: Force and Hurt in World
November 19, 2019
by
Charles Simon
2
#playbook
Above: one of Hello, World’s pregenerated character sheets using the Breaker playbook as it’s foundation. Hello, World provides players a power fantasy, like a lot of tabletop role-playing games...
Continue reading
Playbook update: the Capacitor
November 05, 2019
by
Charles Simon
1
Hello again! This update adds The Capacitor to Hello World, a seventh(!) playbook that explores the tenuous line between Order ( restore! ) and Chaos ( crash!) . Their special abilities let them foc...
Continue reading
Pregenerated characters
October 14, 2019
by
Charles Simon
This update is from the road at BigBadCon, so I'll be brief! Just wanted to share the most up-to-date Pregenerated Characters (8 of them!) that I used for these convention one-shots. Enjoy!...
Continue reading
Hello, World pre-BigBadCon update!
September 26, 2019
by
Charles Simon
Hello, everyone! Hello, World is progressing steadily and surely. I'd like to take this opportunity to push a significant playtest legibility update to the handouts and shared table materials, stuff...
Continue reading
Musings: Playbook design
August 08, 2019
by
Charles Simon
1
I was planning to talk about the playbooks of Hello, World today but as I was thinking about what I would say, I realized that before I did that I first needed to talk about playbooks . Wait don't g...
Continue reading
#dreamjam submission complete! Beta status!
August 07, 2019
by
Charles Simon
This is the beta update for HW, putting a "minimum viable" version for a short campaign's worth of play in the hands of a GM. My updates have been slow and weak lately due to real life intrusions but...
Continue reading
v0.3 Preview 2: Immortality, Trauma, and the Stack
July 18, 2019
by
Charles Simon
As you can see from the preview image, hello, world integrates several Blades gameplay loops into a single system. One of my favorite things about Blades in the Dark is how the desired gameplay info...
Continue reading
v0.3 Preview: Factions and the Map
July 14, 2019
by
Charles Simon
I wanted to do something a bit different for the Factions in hello, world . Factions are very fluid in World. It’s a hyper-mobile digital environment ruled by accelerated waves of media-driven zei...
Continue reading
hello world v0.1
July 09, 2019
by
Charles Simon
##helloworldRPG
hello, world is finally here! I am deeply excited to share the development and evolution of this game with you. The current uploads represent the playtest materials I used as a GM to run the game at...
Continue reading